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command: walk <direction>
         walk <direction> to <something>
         walk <direction> to exit <direction>

Carry on walking in a direction until you either cannot walk any further that
way, or until you reach a certain place.

'walk <direction>': walk in that direction until you can't go any further.

'walk <direction> to <something>': walk in that direction until <something>
appears as a complete word (or group of words) in the the room's long
description. You will then stop walking.

'walk <direction> to exit <direction>': walk in that direction until you
arrive in a room with an exit in the second specified direction, at which
point you will stop.

You can suspend and restart walks with the suspend and restart commands as
you can for the do and dotimes commands.

Please note that the walk command may have unexpected effects in some of the
older areas in Darker Realms. If so, report this with the bug command and
we will try to fix up the area as soon as is practical.

See also: abort, do, dotimes, pending, restart, suspend.


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This page last modified Saturday, 04-Jan-2014 14:16:36 CST.
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